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Texture compression format can affect load times, GPU frame times, memory usage, visual quality, build size, and compression times; it is therefore important to understand this subject before you make changes to this setting.纹理压缩格式会影响加载时间、GPU 帧时间、内存使用、视觉质量、构建大小和压缩时间;因此,在更改此设置之前了解本主题非常重要。
Unity is able to read a wide range of source file formats. Whenever a file is imported, it will be transcoded to a format suitable for the build target and the type of sound. This is selectable via the Compression Format setting in the inspector.Unity 能够读取多种源文件格式。无论何时导入文件,它都会被转码为适合构建目标和声音类型的格式。这可以通过检查器中的压缩格式设置进行选择。unity文档有中文的了,虽然多数是机翻的,但是还是能看懂的 |
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