Added Runtime Scaling!
Added Surface Penetration / Collider Penetration system!
Added Delayed execution system!
Added Dress up system!
Added Wind control!
Support for Unity2018.4 (LTS)!
Magica Cloth is a high-speed cloth simulation operated by Unity Job System + Burst compiler.
[Features]
- Fast cloth simulation with Unity Job System + Burst compiler
- No native plugin.
- Works on all platforms except WebGL
- Implement BoneCloth driven by Bone (Transform) and MeshCloth driven by mesh
- MeshCloth can also work with skinning mesh
- Easy setup with an intuitive interface
- Time operation such as slow is possible
- With full source code