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[脚本] 大神级模型编辑器 Umodeler

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发表于 2020-6-24 11:21 | 显示全部楼层 |阅读模式
资源信息 Asset Information
资源名称: Umodeler (发帖教程)
版本: 2.7.17 (版本)
资源等级: 3
资源格式: .unitypackage (链接失效请点击帖子右下方举报通知管理员)
资源大小: 1MB (默认:MB)
下载地址: 请先登录 (购买积分)
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美丽分割线
Model and Prototype in Unity
Unity Awards 2018 Best Development Tool Finalist

UModeler for Unity [80.lv]

Website | Forum Thread | Manual | Tutorial Videos | Discord | Facebook | Contact.Support@tripolygon.com

Release note

UModeler is a Unity extension to empower you to model and prototype easily and quickly. With UModeler, you can craft a static mesh asset as well as prototype a game level without any other external DCC tools. Moreover UModeler supports not only modeling with gizmos but also sketch-based modeling, which enables you to draw a 2D shape on a plane and make it 3D shape in intuitive ways. Any polygon is automatically triangulated to be fed to a rendering pipeline even though it has holes inside. It’ll save a lot of your time. UModeler consists of about 90 tools for modeling, which will make creating, transforming and editing your model a breeze in Unity.

What you can do with UModeler
• 3D Modeling from a low poly mesh to a rather complicated mesh.
• Prototyping.
• Modifying a mesh with Meshfilter component.
• Texture Mapping with UV Editor.
• 2D Drawing.
• And more.

FEATURES

MODELING
Powerful and various modeling tools are provided as follows.
• Translation/Rotation/Scale of Vertices/Edges/Polygons with gizmos
• Curved shape modeling with Bevel and Follow Tools
• Parameter-based primitive shapes to enable you to make a shape having whatever size you want.
• Push/Pull tool to enable you to create a 3D shape from a face and cut a 3D shape.
• Repair tools - Eraser, Bridge Fill, Collapse, Align, Flip, and Flatten tools.
• Merge tools - Combine object/polygon/vertex, Boolean tools.
• Mirror tool - Every modification will be mirrored to the other side of the mirror plane.
• Selection tools - All/None, Isolated, Loop, Ring, Invert, and Increase tools.
• Cutting Tools - Cut, LoopSlice and Clip tools.
• Surface Tools - Material, UV Transform, and Smoothing Group tools.

DRAWING
UModeler comes with powerful and intuitive drawing tools to create a 2D shape beyond a triangle and a quad. Both novice and advanced users will love the ability to draw any polygons even with holes.
• Automatic and smart triangulation with no creation of additional vertices.
• Simple polygon based topology(Click here to know Simple Polygon more).
• Contextual Cursor Snap to make drawing a breeze.
• Line, Parallel Line, Arc, Rectangle, Rounded Rectangle, Disk, and Side Stair drawing tools are provided.
• Handy Inset tool which enables you to draw a smaller or bigger version of a shape keeping the two shapes equidistant from each other. Multiple inset is supported as well

COMPATIBILITY
• ProBuilder - Neat conversion of ProBuilder mesh
• Surforge - PBR Texturing can be done immediately with UModeler and Surforge combination.

UV MAPPING
UModeler is equipped with core functionalities for UV Mapping.
• UV/Edge/Polygon/Island transform with Translate/Rotate/Scale/Rectangle gizmos.
• Plane/View and Cube unwrapping.
• Auto detection of overlapped edges.
• All/None, Invert and Loop selection tools • Flip, 90 Rotate and Alignment tools.
• Sew and MoveSew tools.
• Collapse tool.

RAPID PROTOTYPING
With the modeling and drawing tools introduced above, prototyping is no problem.

SEAMLESS MESH EDITING
A mesh imported from other DCC tools can be modified and edited just by adding the UModeler component.

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模型和原型在Unity中
Unity大奖2018年最佳开发工具决赛

UModeler for Unity [80.lv]

|论坛线程|手动|教程视频|不和谐| Facebook |联系人。support@tripolygon.com

发行通知

UModeler是一个Unity扩展,使您能够轻松、快速地建模和原型。使用UModeler,您可以在不使用任何其他外部DCC工具的情况下创建静态网格资产以及游戏关卡原型。此外,UModeler不仅支持使用gizmos建模,还支持基于草图的建模,这使您能够在平面上绘制2D形状,并以直观的方式使其成为3D形状。任何多边形都被自动三角化,以供渲染管道使用,即使它里面有洞。这会节省你很多时间。UModeler包含了大约90个建模工具,可以在Unity中轻松地创建、转换和编辑模型。

你能用UModeler做什么
•3D建模从一个低多边形网格到一个相当复杂的网格。
•原型。
•使用Meshfilter组件修改网格。
•纹理映射与UV编辑器。
•2 d绘图。
•等等。

特性

建模
下面提供了功能强大的各种建模工具。
•使用小发明对顶点/边/多边形进行平移/旋转/缩放
•弯曲形状建模与斜角和遵循工具
•基于参数的基本形状,使您可以创建任意大小的形状。
•推/拉工具,使您能够从一个面创建一个3D形状,并切割一个3D形状。
•修复工具——橡皮擦、桥填充、坍塌、对齐、翻转和压平工具。
•合并工具-合并对象/多边形/顶点,布尔工具。
镜像工具-每一个修改都会被镜像到镜像平面的另一边。
•选择工具-全/无、隔离、循环、环、反转和增加工具。
•切割工具——切割、环切和修剪工具。
•表面工具-材质、UV变换和平滑组工具。


UModeler提供了强大和直观的绘图工具,可以创建一个超过三角形和四边形的2D形状。新手和高级用户都会喜欢绘制任何多边形的能力,甚至有孔。
•无需创建额外顶点的自动智能三角剖分。
•基于简单多边形的拓扑结构(点击这里了解更多简单多边形)。
•上下文光标快速弹出,使绘图变得轻而易举。
•提供直线、平行线、圆弧、矩形、圆角矩形、圆盘、边楼梯绘图工具。
•方便的插入工具,使您可以绘制一个形状的更小或更大的版本,保持两个形状之间的等距。还支持多个插入

兼容性
•ProBuilder -整齐转换的ProBuilder网格
•Surforge - PBR纹理可以立即与UModeler和Surforge结合。

UV映射
UModeler配备了用于UV映射的核心功能。
•UV/Edge/Polygon/Island transform with Translate/Rotate/Scale/Rectangle gizmos
•平面/视图和立方体展开。
•自动检测重叠的边缘。
•翻转,90旋转和对齐工具。
•缝纫和移动工具。
•崩溃的工具。

快速原型
有了上面介绍的建模和绘图工具,原型是没有问题的。

无缝的网格编辑
可以通过添加UModeler组件来修改和编辑从其他DCC工具导入的网格。

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