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资源信息 Asset Information
资源名称: | Unity2018 2017最新破解包hack package (发帖教程) |
版本: | 无 (版本) |
资源等级: | 1 |
资源格式: | .unitypackage (链接失效请点击帖子右下方举报通知管理员) |
资源大小: | 20mb (默认:MB) |
下载地址: | 无 (购买积分) |
Windows' patcher info:- Patcher now self-checks if it has been "Run as administrator". It prompts the user if it has not been.
- A license key is now randomly auto-generated at the start, and still allows you to regenerate more [one less click for you].
- The patcher just asks for the location of the executable, and no longer asks for which version you want to patch.
- It works out the version of the selected *.exe and patches it accordingly.
- All v4.x.x and v5.x.x releases are handled.
- Tested on v4.6.9p2(x32), v5.2.3p2(x64) and v5.3.0f4(x64).
- The PATCH button can only be pressed is a valid executable is found within your chosen folder.
- This patcher now creates a U*i*y.exe.bak (backup of the the original exe) prior to patching. Useful for those wishing to build a release game/app with the untouched editor.
- This new version caters for the new licensing system for 2017.2+ and the old licensing. It will correctlty handle v4, v5 and both v2017 versions of unity.
Windows的补丁包信息:
- “以管理员的身份运行”。如果没有,它会提示用户。
- 许可证密钥现在在开始时是随机自动生成的,并且仍然允许您重新生成更多(减少一次单击)。
- 补丁程序只要求可执行文件的位置,不需要选择版本。
- 它生成所选*的版本。并对其进行相应的修补。
- 所有v4.x。x和v5 . x。x版本的处理方式。
- 在v4.6.9p2(x32)、v5.2.3p2(x64)和v5.3.0f4(x64)上测试。
- 补丁按钮只能按下是一个有效的可执行文件在您选择的文件夹中找到。
- 这个补丁现在创建一个U*i* .exe。修复前的备份。对于那些希望使用未修改的编辑器构建发布游戏/应用程序的人来说非常有用。
- 这个新版本适用于新的2017.2+许可系统和旧的许可系统。它将纠正v4, v5和两个v2017版本的unity。
Windows' patcher info:- Patcher now self-checks if it has been "Run as administrator". It prompts the user if it has not been.
- A license key is now randomly auto-generated at the start, and still allows you to regenerate more [one less click for you].
- The patcher just asks for the location of the executable, and no longer asks for which version you want to patch.
- It works out the version of the selected *.exe and patches it accordingly.
- v2018 ONLY.
- Tested on all 2018 versions to-date.
- The PATCH button can only be pressed is a valid executable is found within your chosen folder.
- The FORCED Create License is only there for troublesome issues.
- This patcher now creates a U*i*y.exe.bak (backup of the the original exe) prior to patching. Useful for those wishing to build a release game/app with the untouched editor.
- This new version caters for the new licensing system for 2017.2+ ONLY.
Windows的补丁包信息:
- 补丁程序现在会自动检查它是否已经“以管理员的身份运行”。如果没有,它会提示用户。
- 许可证密钥现在在开始时是随机自动生成的,并且仍然允许您重新生成更多(减少一次单击)。
- 补丁程序只要求可执行文件的位置,而不再要求您要修补哪个版本。
- 它生成所选*的版本。并对其进行相应的修补。
- v2018。
- 到目前为止,所有2018版本都经过了测试。
- 补丁按钮只能按下是一个有效的可执行文件在您选择的文件夹中找到。
- 强制创建许可证仅用于处理棘手的问题。
- 这个补丁现在创建一个U*i* .exe。修复前的备份。对于那些希望使用未修改的编辑器构建发布游戏/应用程序的人来说非常有用。
- 这个新版本只适用于2017.2+的新授权系统。
mac
只需将 unity.app 拖入点击按照步骤来就可以了
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