|
Unity3D炮弹发射与碰撞声音效果脚本- public static bool FileBrowser( ref string location, ref Vector2 directoryScroll, ref Vector2 fileScroll )
- {
- bool complete;
- DirectoryInfo directoryInfo;
- DirectoryInfo directorySelection;
- FileInfo fileSelection;
- int contentWidth;
- // Our return state - altered by the "Select" button
- complete = false;
- // Get the directory info of the current location
- fileSelection = new FileInfo( location );
- if( (fileSelection.Attributes & FileAttributes.Directory) == FileAttributes.Directory )
- {
- directoryInfo = new DirectoryInfo( location );
- }
- else
- {
- directoryInfo = fileSelection.Directory;
- }
- if( location != "/" && GUI.Button( new Rect( 10, 20, 410, 20 ), "Up one level" ) )
- {
- directoryInfo = directoryInfo.Parent;
- location = directoryInfo.FullName;
- }
- // Handle the directories list
- GUILayout.BeginArea( new Rect( 10, 40, 200, 300 ) );
- GUILayout.Label( "Directories:" );
- directoryScroll = GUILayout.BeginScrollView( directoryScroll );
- directorySelection = BehaveLibrary.Resources.SelectList( directoryInfo.GetDirectories(), null ) as DirectoryInfo;
- GUILayout.EndScrollView();
- GUILayout.EndArea();
- if( directorySelection != null )
- // If a directory was selected, jump there
- {
- location = directorySelection.FullName;
- }
- // Handle the files list
- GUILayout.BeginArea( new Rect( 220, 40, 200, 300 ) );
- GUILayout.Label( "Files:" );
- fileScroll = GUILayout.BeginScrollView( fileScroll );
- fileSelection = BehaveLibrary.Resources.SelectList( directoryInfo.GetFiles(), null ) as FileInfo;
- GUILayout.EndScrollView();
- GUILayout.EndArea();
- if( fileSelection != null )
- // If a file was selected, update our location to it
- {
- location = fileSelection.FullName;
- }
- // The manual location box and the select button
- GUILayout.BeginArea( new Rect( 10, 350, 410, 20 ) );
- GUILayout.BeginHorizontal();
- location = GUILayout.TextArea( location );
- contentWidth = ( int )GUI.skin.GetStyle( "Button" ).CalcSize( new GUIContent( "Select" ) ).x;
- if( GUILayout.Button( "Select", GUILayout.Width( contentWidth ) ) )
- {
- complete = true;
- }
- GUILayout.EndHorizontal();
- GUILayout.EndArea();
- return complete;
- }
- 使用
- public void FileBrowserWindow( int idx )
- {
- if( FileBrowser( ref location, ref directoryScroll, ref fileScroll ) )
- {
- fileBrowser = false;
- }
- }
- public void OnGUI()
- {
- if( fileBrowser )
- {
- GUI.Window( 0, new Rect( ( Screen.width - 430 ) / 2, ( Screen.height - 380 ) / 2, 430, 380 ), FileBrowserWindow, "Browse" );
- return;
- }
- }
复制代码 |
|