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[脚本] Aubergines PostProcess Effects 效果处理插件

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发表于 2013-2-9 12:53 | 显示全部楼层 |阅读模式
资源信息 Asset Information
资源名称: Aubergines PostProcess Effects 效果处理插件 (发帖教程)
版本: (版本)
资源等级: 2
资源格式: .unitypackage (链接失效请点击帖子右下方举报通知管理员)
资源大小: 1MB (默认:MB)
下载地址: 请先登录 (购买积分)
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v.1.3 Bug fixes:
Some shader properties were overwriting eachother, thus were getting odd results when using 2 or more
shaders together. Fixed.
v.1.5
Additional Shaders.

v.1.7
Additional Shaders.

v.2.1
Additional Shader "Holywood night"

v.2.2
Additional Shader "Light Shafts" (Check the TestLightShafts scene for usage)

v.2.3
Additional Shaders "Black&White, SecuritCamera and LightWave"

v.2.4
Additional Shaders

v.2.5
Additional Shaders "TilesXY, 4Bit, Charcoal, CrossHatching, Fake SSAO, LineArt"

How to use:
Mostly, you have to attach the script to your camera and
If its not already there, pull the necessary shader to the suitable spot on your script.
Forexample; If you add NightVision.cs to your camera, you need to fill the shader spot with NightVision.shader file.

In order to see the effects in editor;
Most of the effects need you to set necessary variables as you please and press start atleast once in order to send your changes to the shader.
You must do this anytime you make changes.

These post processing effects are compatible with Unity Pro version only.

Contact:
If you have any questions, feel free to contact me via aubergine2010@gmail.com

Thanks for buying the package and your support.

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发表于 2013-6-26 15:37 | 显示全部楼层
收藏了。谢谢楼主。。。
发表于 2013-7-15 16:08 | 显示全部楼层
怎么样才能得到u币啊
发表于 2017-7-16 15:05 | 显示全部楼层
很不错
发表于 2017-7-16 14:53 | 显示全部楼层
楼主是超人
发表于 2017-7-16 15:11 | 显示全部楼层
好帖就是要顶
发表于 2017-7-16 14:43 | 显示全部楼层
很好哦
发表于 2017-7-16 14:48 | 显示全部楼层
LZ真是人才
发表于 2017-8-19 12:27 | 显示全部楼层
很不错
发表于 2017-8-19 11:51 | 显示全部楼层
好帖就是要顶
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