Introduction
Unity Crash Course
The Game Object
Creating our Project
Creating the Player
Creating the Player Script
Player Script Continued
Creating the Projectile
Firing the Projectile
Adding Sound to our Game
Creating*Custom Visual Studio Templates
Creating the Enemy
Streamlining the Enemy Class
Projectile Collisions
Creating the Explosion Effect
Putting our Explosion to Work
Creating a simple HUD
Increasing Score
Player Destruction
Using Coroutines
Setting up our Menu
Losing the Game
Winning the Game
Drawing New Backgrounds
Creating a Scrolling Background
New Player Geometry
New Enemy Geometry
Enhancing our Player Spawn System
Increasing Game Difficulty
Project Assets
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