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[RS] Unity Crash记录 - 02 TerrainData in AssetBundle

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发表于 2022-3-26 20:57 | 显示全部楼层 |阅读模式
AB包模式下加载Terrain崩溃

1、环境

    Unity 2020.3.25f1
2、Android堆栈

03-24 15:28:32.457  6117  6147 E CRASH   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***03-24 15:28:32.457  6117  6147 E CRASH   : Version '2020.3.25f1 (9b9180224418)', Build type 'Development', Scripting Backend 'mono', CPU 'armeabi-v7a'03-24 15:28:32.457  6117  6147 E CRASH   : Build fingerprint: 'Xiaomi/sagit/sagit:9/PKQ1.190118.001/V10.4.2.0.PCACNXM:user/release-keys'03-24 15:28:32.457  6117  6147 E CRASH   : Revision: '0'03-24 15:28:32.457  6117  6147 E CRASH   : ABI: 'arm'03-24 15:28:32.457  6117  6147 E CRASH   : Timestamp: 2022-03-24 15:28:32+080003-24 15:28:32.457  6117  6147 E CRASH   : pid: 6117, tid: 6147, name: UnityMain  >>> com.mole.rs.daily <<<03-24 15:28:32.457  6117  6147 E CRASH   : uid: 1033603-24 15:28:32.457  6117  6147 E CRASH   : signal 8 (SIGFPE), code -6 (SI_TKILL), fault addr --------03-24 15:28:32.457  6117  6147 E CRASH   :     r0  00000000  r1  00001803  r2  00000008  r3  0000000003-24 15:28:32.457  6117  6147 E CRASH   :     r4  00000000  r5  cbfbfac8  r6  00000000  r7  0000010c03-24 15:28:32.457  6117  6147 E CRASH   :     r8  cbfbfac0  r9  9a13a598  r10 cbfbfac8  r11 0000000003-24 15:28:32.457  6117  6147 E CRASH   :     ip  00000000  sp  cbfbf990  lr  cdc1408b  pc  edc6863403-24 15:28:32.457  6117  6147 E CRASH   : 03-24 15:28:32.457  6117  6147 E CRASH   : backtrace:03-24 15:28:32.457  6117  6147 E CRASH   :       #00 pc 00061634  /system/lib/libc.so (tgkill+12) (BuildId: ce26c7a2f39045392d0359e8b6322315)03-24 15:28:32.457  6117  6147 E CRASH   :       #01 pc 014ba087  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (__aeabi_idiv0+6) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #02 pc 00ced00b  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (std::__ndk1::enable_if<(__is_forward_iterator<StrideIterator<Vector3f> >::value) && (is_constructible<Vector3f, std::__ndk1::iterator_traits<StrideIterator<Vector3f> >::reference>::value), void>::type std::__ndk1::vector<Vector3f, std::__ndk1::allocator<Vector3f> >::assign<StrideIterator<Vector3f> >(StrideIterator<Vector3f>, StrideIterator<Vector3f>)+22) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #03 pc 00cecd85  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (DetailDatabase::RefreshPrototypesStep1(Texture2D**)+620) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #04 pc 00cec749  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (DetailDatabase::RefreshPrototypes()+148) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #05 pc 00cf9757  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (TerrainData::AwakeFromLoad(AwakeFromLoadMode)+42) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #06 pc 0082f215  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (AwakeFromLoadQueue::PersistentManagerAwakeSingleObject(Object&, AwakeFromLoadMode)+32) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #07 pc 008201e9  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal(int)+24) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #08 pc 0060de89  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced(int)+320) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #09 pc 0060e923  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (LoadSceneOperation::IntegrateTimeSliced(int)+6) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #10 pc 0060f6d1  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int)+80) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #11 pc 0060ff55  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PreloadManager::UpdatePreloading()+180) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #12 pc 00602f2d  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (InitPlayerLoopCallbacks()::EarlyUpdateUpdatePreloadingRegistrator::Forward()+40) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #13 pc 005fc2f3  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+52) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #14 pc 005fc327  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+104) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #15 pc 005fc4ed  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PlayerLoop()+284) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.457  6117  6147 E CRASH   :       #16 pc 00854415  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (UnityPlayerLoop()+516) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.458  6117  6147 E CRASH   :       #17 pc 0087cce5  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (nativeRender(_JNIEnv*, _jobject*)+40) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.458  6117  6147 E CRASH   :       #18 pc 0000779b  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/oat/arm/base.odex03-24 15:28:32.547  6117  6147 E CRASH   : Tombstone written to: /storage/emulated/0/Android/data/com.mole.rs.daily/files/tombstone_00--------- beginning of crash03-24 15:28:32.548  6117  6147 E AndroidRuntime: FATAL EXCEPTION: UnityMain03-24 15:28:32.548  6117  6147 E AndroidRuntime: Process: com.mole.rs.daily, PID: 611703-24 15:28:32.548  6117  6147 E AndroidRuntime: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***03-24 15:28:32.548  6117  6147 E AndroidRuntime: Version '2020.3.25f1 (9b9180224418)', Build type 'Development', Scripting Backend 'mono', CPU 'armeabi-v7a'03-24 15:28:32.548  6117  6147 E AndroidRuntime: Build fingerprint: 'Xiaomi/sagit/sagit:9/PKQ1.190118.001/V10.4.2.0.PCACNXM:user/release-keys'03-24 15:28:32.548  6117  6147 E AndroidRuntime: Revision: '0'03-24 15:28:32.548  6117  6147 E AndroidRuntime: ABI: 'arm'03-24 15:28:32.548  6117  6147 E AndroidRuntime: Timestamp: 2022-03-24 15:28:32+080003-24 15:28:32.548  6117  6147 E AndroidRuntime: pid: 6117, tid: 6147, name: UnityMain  >>> com.mole.rs.daily <<<03-24 15:28:32.548  6117  6147 E AndroidRuntime: uid: 1033603-24 15:28:32.548  6117  6147 E AndroidRuntime: signal 8 (SIGFPE), code -6 (SI_TKILL), fault addr --------03-24 15:28:32.548  6117  6147 E AndroidRuntime:     r0  00000000  r1  00001803  r2  00000008  r3  0000000003-24 15:28:32.548  6117  6147 E AndroidRuntime:     r4  00000000  r5  cbfbfac8  r6  00000000  r7  0000010c03-24 15:28:32.548  6117  6147 E AndroidRuntime:     r8  cbfbfac0  r9  9a13a598  r10 cbfbfac8  r11 0000000003-24 15:28:32.548  6117  6147 E AndroidRuntime:     ip  00000000  sp  cbfbf990  lr  cdc1408b  pc  edc6863403-24 15:28:32.548  6117  6147 E AndroidRuntime: 03-24 15:28:32.548  6117  6147 E AndroidRuntime: backtrace:03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #00 pc 00061634  /system/lib/libc.so (tgkill+12) (BuildId: ce26c7a2f39045392d0359e8b6322315)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #01 pc 014ba087  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (__aeabi_idiv0+6) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #02 pc 00ced00b  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (std::__ndk1::enable_if<(__is_forward_iterator<StrideIterator<Vector3f> >::value) && (is_constructible<Vector3f, std::__ndk1::iterator_traits<StrideIterator<Vector3f> >::reference>::value), void>::type std::__ndk1::vector<Vector3f, std::__ndk1::allocator<Vector3f> >::assign<StrideIterator<Vector3f> >(StrideIterator<Vector3f>, StrideIterator<Vector3f>)+22) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #03 pc 00cecd85  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (DetailDatabase::RefreshPrototypesStep1(Texture2D**)+620) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #04 pc 00cec749  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (DetailDatabase::RefreshPrototypes()+148) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #05 pc 00cf9757  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (TerrainData::AwakeFromLoad(AwakeFromLoadMode)+42) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #06 pc 0082f215  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (AwakeFromLoadQueue::PersistentManagerAwakeSingleObject(Object&, AwakeFromLoadMode)+32) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #07 pc 008201e9  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal(int)+24) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #08 pc 0060de89  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced(int)+320) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #09 pc 0060e923  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (LoadSceneOperation::IntegrateTimeSliced(int)+6) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #10 pc 0060f6d1  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int)+80) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #11 pc 0060ff55  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PreloadManager::UpdatePreloading()+180) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #12 pc 00602f2d  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (InitPlayerLoopCallbacks()::EarlyUpdateUpdatePreloadingRegistrator::Forward()+40) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.548  6117  6147 E AndroidRuntime:       #13 pc 005fc2f3  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+52) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.549  6117  6147 E AndroidRuntime:       #14 pc 005fc327  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+104) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.549  6117  6147 E AndroidRuntime:       #15 pc 005fc4ed  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (PlayerLoop()+284) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.549  6117  6147 E AndroidRuntime:       #16 pc 00854415  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (UnityPlayerLoop()+516) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.549  6117  6147 E AndroidRuntime:       #17 pc 0087cce5  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/lib/arm/libunity.so (nativeRender(_JNIEnv*, _jobject*)+40) (BuildId: 84ed0a8f67c81d5b940dd5fb627d43f9a0fb9746)03-24 15:28:32.549  6117  6147 E AndroidRuntime:       #18 pc 0000779b  /data/app/com.mole.rs.daily-MKLhWLWtjRzOutr86nzemA==/oat/arm/base.odex03-24 15:28:32.549  6117  6147 E AndroidRuntime: 03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libc.tgkill(tgkill:12)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.__aeabi_idiv0(__aeabi_idiv0:6)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.std::__ndk1::enable_if<(__is_forward_iterator<StrideIterator<Vector3f> >::value) && (is_constructible<Vector3f, std::__ndk1::iterator_traits<StrideIterator<Vector3f> >::reference>::value), void>::type std::__ndk1::vector<Vector3f, std::__ndk1::allocator<Vector3f> >::assign<StrideIterator<Vector3f> >(StrideIterator<Vector3f>, StrideIterator<Vector3f>)(enable_if<:22)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.DetailDatabase::RefreshPrototypesStep1(Texture2D**)(RefreshPrototypesStep1:620)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.DetailDatabase::RefreshPrototypes()(RefreshPrototypes:148)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.TerrainData::AwakeFromLoad(AwakeFromLoadMode)(AwakeFromLoad:42)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.AwakeFromLoadQueue::PersistentManagerAwakeSingleObject(Object&, AwakeFromLoadMode)(PersistentManagerAwakeSingleObject:32)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal(int)(IntegrateObjectAndUnlockIntegrationMutexInternal:24)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced(int)(IntegrateTimeSliced:320)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.LoadSceneOperation::IntegrateTimeSliced(int)(IntegrateTimeSliced:6)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int)(UpdatePreloadingSingleStep:80)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.PreloadManager::UpdatePreloading()(UpdatePreloading:180)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.InitPlayerLoopCallbacks()::EarlyUpdateUpdatePreloadingRegistrator::Forward()(InitPlayerLoopCallbacks:40)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.ExecutePlayerLoop(NativePlayerLoopSystem*)(ExecutePlayerLoop:52)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.ExecutePlayerLoop(NativePlayerLoopSystem*)(ExecutePlayerLoop:104)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.PlayerLoop()(PlayerLoop:284)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.UnityPlayerLoop()(UnityPlayerLoop:516)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at libunity.nativeRender(_JNIEnv*, _jobject*)(nativeRender:40)03-24 15:28:32.549  6117  6147 E AndroidRuntime:    at base.0x779b(Native Method)03-24 15:28:32.563  1604  3850 W ActivityManager:   Force finishing activity com.mole.rs.daily/com.unity3d.player.UnityPlayerActivity3、Unity Editor堆栈

Unloading 246 Unused Serialized files (Serialized files now loaded: 26)Assertion failed on expression: 'chanType.dimension == 0'Requesting mesh vertex attribute 1 of format 0 min dimension 3, but mesh contains format 1 dimension 4Assertion failed on expression: 'm_Stride != 0 && "Stide must not be zero"'Stacktrace:=================================================================Got a SIGFPE while executing native code. This usually indicatesa fatal error in the mono runtime or one of the native libraries used by your application.=================================================================Crash!!!SymInit: Symbol-SearchPath: 'E:/Unity/2020.3.25f1/Editor/Data/Mono;.;D:\Mole\RSDev\client;E:\Unity\2020.3.25f1\Editor;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'admin'OS-Version: 10.0.0...========== OUTPUTTING STACK TRACE ==================0x00007FF695EFD60E (Unity) std::vector<Vector3f,std::allocator<Vector3f> >::_Assign_range<StrideIterator<Vector3f> >0x00007FF695F072D7 (Unity) DetailDatabase::RefreshPrototypesStep10x00007FF695F069C3 (Unity) DetailDatabase::RefreshPrototypes0x00007FF695F00C62 (Unity) DetailDatabase::AwakeFromLoad0x00007FF695F247B4 (Unity) TerrainData::AwakeFromLoad0x00007FF695B23369 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeSingleObject0x00007FF695AF5DB7 (Unity) PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal0x00007FF6957EA670 (Unity) TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced0x00007FF6957EA395 (Unity) LoadSceneOperation::IntegrateTimeSliced0x00007FF6957ED81B (Unity) PreloadManager::UpdatePreloadingSingleStep0x00007FF6957ED50D (Unity) PreloadManager::UpdatePreloading0x00007FF6957C4243 (Unity) `InitPlayerLoopCallbacks'::`2'::EarlyUpdateUpdatePreloadingRegistrator::Forward0x00007FF6957AC4DC (Unity) ExecutePlayerLoop0x00007FF6957AC5B3 (Unity) ExecutePlayerLoop0x00007FF6957B3059 (Unity) PlayerLoop0x00007FF69646FA91 (Unity) PlayerLoopController::UpdateScene0x00007FF69646DD19 (Unity) Application::TickTimer0x00007FF6968B34D1 (Unity) MainMessageLoop0x00007FF6968B7521 (Unity) WinMain0x00007FF697F45752 (Unity) __scrt_common_main_seh0x00007FFF41BA7034 (KERNEL32) BaseThreadInitThunk0x00007FFF43B82651 (ntdll) RtlUserThreadStart========== END OF STACKTRACE ===========4、原因&解决


Paint Details

根本原因还没搞清楚,测试下来,删除Paint Details可以不闪退。但这样场景里的草就没了,后面还要深入查。
<hr>
2022/03/25 补充:
搜到了相关的报错,但它竟然是【Won't Fix 】状态,只能在各种参数设置方面下手了。一通乱改,最终发现要把Mesh的Read/Write Enabled开启。同时Texture的RW也要开启,不然会报错。
在2018.1的文档里还能看到一点提示,后续版本啥也没有了:
Note that if you want to assign a Texture to a Terrain, you need to open the Texture Importer and tick the Read/Write Enabled checkbox.

开启Detail Mesh的Read/Write Enabled

问题原因还是没搞清,但应该没法进一步处理了。Unity其他地方也有必须开启RW的情景,如Particle System用到的Mesh。
    Editor crashes on CompressedMesh::Compress when using VertexAttributeFormat.Float16 and Mesh compression is enabledManual: terrain-Textures

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