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- using UnityEngine;
- using System.Collections;
- using System.IO;
- public class FileIO : MonoBehaviour {
- private string outputString = "";
- private string pdpResult = "";
- private string tcpResult = "";
-
- // Use this for initialization
- void OnGUI() {
- GUI.Label(new Rect(25, 25, 50, 25), "Output:");
- outputString = GUI.TextField(new Rect(75, 25, 200, 25), outputString);
- GUI.Label(new Rect(25, 55, 180, 25), "Result (persistentDataPath):");
- GUI.Label(new Rect(205, 55, 200, 25), pdpResult);
- GUI.Label(new Rect(25, 90, 180, 25), "Result (temporaryCachePath):");
- GUI.Label(new Rect(205, 90, 200, 25), tcpResult);
-
- if (GUI.Button(new Rect(25, 140, 50, 25), "Write")) {
- pdpResult = writeFile(Application.persistentDataPath, outputString);
- tcpResult = writeFile(Application.temporaryCachePath, outputString);
- }
-
- if (GUI.Button(new Rect(85, 140, 50, 25), "Read")) {
- pdpResult = readFile(Application.persistentDataPath);
- tcpResult = readFile(Application.temporaryCachePath);
- }
-
- if (GUI.Button(new Rect(145, 140, 50, 25), "Delete")) {
- pdpResult = deleteFile(Application.persistentDataPath);
- tcpResult = deleteFile(Application.temporaryCachePath);
- }
- }
-
- string writeFile(string dirPath, string output) {
- string result = "";
-
- if (dirPath != null && dirPath.Length > 0) {
- StreamWriter writer = File.CreateText(dirPath + "/foo.txt");
- writer.WriteLine(output);
- writer.Close();
- result = "done";
- } else {
- result = "path empty";
- }
-
- return result;
- }
-
- string readFile(string dirPath) {
- string result = "";
-
- if (dirPath != null && dirPath.Length > 0) {
- StreamReader reader = File.OpenText(dirPath + "/foo.txt");
- result = reader.ReadLine();
- reader.Close();
- } else {
- result = "path empty";
- }
-
- return result;
- }
-
- string deleteFile(string dirPath) {
- string result = "";
-
- if (dirPath != null && dirPath.Length > 0) {
- string fileName = dirPath + "/foo.txt";
- if (File.Exists(fileName)) {
- File.Delete(fileName);
- if (File.Exists(fileName))
- result = "failed";
- else result = "deleted";
- } else {
- result = "file does not exist. nothing to delete";
- }
- } else {
- result = "path empty";
- }
-
- return result;
- }
- }
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