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Unity2022 Xlua Blacklist

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发表于 2023-3-24 14:40 | 显示全部楼层 |阅读模式
做个好人吧

这b struct好烦人
                new List<string>(){ "UnityEngine.Resources", "InstanceIDsToValidArray", "System.ReadOnlySpan`1[System.Int32]", "System.Span`1[System.Boolean]"},
                new List<string>(){ "UnityEngine.Transform", "TransformDirections", "System.ReadOnlySpan`1[UnityEngine.Vector3]","System.Span`1[UnityEngine.Vector3]" },
                new List<string>(){ "UnityEngine.Transform", "TransformDirections", "System.Span`1[UnityEngine.Vector3]"},
                new List<string>(){ "UnityEngine.Transform", "InverseTransformDirections", "System.ReadOnlySpan`1[UnityEngine.Vector3]","System.Span`1[UnityEngine.Vector3]" },
                new List<string>(){ "UnityEngine.Transform", "InverseTransformDirections", "System.Span`1[UnityEngine.Vector3]"},
                new List<string>(){ "UnityEngine.Transform", "TransformVectors" , "System.ReadOnlySpan`1[UnityEngine.Vector3]", "System.Span`1[UnityEngine.Vector3]"},
                new List<string>(){ "UnityEngine.Transform", "TransformVectors", "System.Span`1[UnityEngine.Vector3]"},
                new List<string>(){ "UnityEngine.Transform", "InverseTransformVectors", "System.ReadOnlySpan`1[UnityEngine.Vector3]","System.Span`1[UnityEngine.Vector3]" },
                new List<string>(){ "UnityEngine.Transform", "InverseTransformVectors", "System.Span`1[UnityEngine.Vector3]" },
                new List<string>(){ "UnityEngine.Transform", "TransformPoints", "System.ReadOnlySpan`1[UnityEngine.Vector3]", "System.Span`1[UnityEngine.Vector3]" },
                new List<string>(){ "UnityEngine.Transform", "TransformPoints", "System.Span`1[UnityEngine.Vector3]"},
                new List<string>(){ "UnityEngine.Transform", "InverseTransformPoints", "System.ReadOnlySpan`1[UnityEngine.Vector3]","System.Span`1[UnityEngine.Vector3]" },
                new List<string>(){ "UnityEngine.Transform", "InverseTransformPoints", "System.Span`1[UnityEngine.Vector3]"},
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