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可以推荐一些游戏开发pipeline相关的gdc的talk或者文章 ...

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发表于 2023-3-3 08:19 | 显示全部楼层 |阅读模式
对于如何提升pipeline开发能力以及如何更好的学习同行经验有一点茫然,多数时候都是根据实际情况与周围同事讨论方案。
所以,希望大家能推荐一些pipeline相关的学习内容,也希望能收到关于“提升pipeline开发能力”的好的建议,感谢
 楼主| 发表于 2023-3-3 08:21 | 显示全部楼层
是的,可以推荐一些关于游戏开发 pipeline 的 GDC talk 和文章:

  • GDC Talk:

    • "Improving the Efficiency of your Game Development Pipeline"
    • "Maximizing Productivity in the Game Development Pipeline"
    • "Streamlining the Game Development Pipeline with Automation"

  • 文章:

    • "The Art of Game Development Pipeline" by Eric Bishop
    • "Streamlining Game Development with Automation" by Jeremy Johnson
    • "Efficiency in the Game Development Pipeline" by James Wilson

此外,以下书籍也可以为您提供有关游戏开发 pipeline 的更多信息:

  • "Game Development Essentials: Game Level Design" by Jeannie Novak
  • "The Game Developer's Guide to the Game Development Process" by David Michael
  • "The Game Production Handbook" by Heather Maxwell Chandler and Jennifer DeWinter
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