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&#34;The JSON Serializer API supports any MonoBehaviour subclass, ScriptableObject subclass, or plain class or struct with the [Serializable] attribute. When you pass in an object to the standard Unity serializer for processing, the same rules and limitations apply as they do in the Inspector: Unity serializes fields only; and types like Dictionary<> are not supported.
Unity does not support passing other types directly to the API, such as primitive types or arrays. If you need to convert those, wrap them in a class or struct of some sort.&#34;
截取自官方文档。 |
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