xlua-lua代码中调用C#的API
using System.Collections;using System.Collections.Generic;using UnityEngine;using XLua;/** Author:W
* Lua代码中调用C#的API
*/publicclassLuaUseCSCode:MonoBehaviour{privateLuaEnv luaEnv;// Start is called before the first frame updatevoidStart(){
luaEnv =newLuaEnv();//CS前缀+C#代码命名空间+C#类+C# API
luaEnv.DoString("CS.UnityEngine.Debug.Log('Hello Lua!')");}privatevoidOnDestroy(){if(luaEnv!=null)
luaEnv.Dispose();}}运行结果截图如下
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