fwalker 发表于 2021-8-11 22:09

Unity3d ToLua 设置对象属性

function LLoading:start()
    print("start start start start")
    cubeObj = UnityEngine.GameObject.FindGameObjectWithTag("Player");
    cubeObj.transform:SetParent(UnityEngine.GameObject.Find("CubeParent").transform)
    cubeObj.name = "123"
    cubeObj.transform.localScale = UnityEngine.Vector3(0.2, 0.2, 1)
    cubeObj.transform.position = UnityEngine.Vector3(100,0,0)
end
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