推荐一些不错的Unity游戏开发素材资源
##游研堂:这是一个专注于游戏开发的资源素材下载网站,它的分类特别详细,而且涵盖的内容很广泛,包含了游戏源码、游戏模型、游戏动作、游戏特效、游戏音效、游戏UI界面等各种游戏开发的素材资源, 可以方便我们游戏开发从业者进行参考和学习。
## 框架
- (https://github.com/GaoKaiHaHa/MyUnityFrameWork)
- (EllanJiang/GameFramework)
- (Elringus/UnityCommon)
- (ted10401/TEDCore)
- (sassembla/Autoya)
- (https://github.com/Elringus/UnityCommon)
- (CatLib/Core)
- (winddyhe/knight)
- (mr-kelly/KSFramework)
- (yimengfan/BDFramework.Core)
- (GaoKaiHaHa/MyUnityFrameWork)
- (liangxiegame/QFramework)
- (https://github.com/sschmid/Entitas-CSharp)
- (UnityCommunity/UnityLibrary)
- (Real-Serious-Games/C-Sharp-Promise)
- (zhangbincheng1997/Game-Tricks)
- (TobiasWehrum/unity-utilities)
- (ArchonInteractive/SwissArmyLib)
- (BepInEx/BepInEx)
- (Leopotam/LeopotamGroupLibraryUnity.Examples)
- (modesttree/Unity3dAsyncAwaitUtil)
- (XINCGer/ColaFrameWork)
- (Dynatrace/superdump)
- (michidk/Unity-Script-Collection)
- (sschmid/Entitas-CSharp)
- (UniRx - Reactive Extensions for Unity | Integration | Unity Asset Store)
- (Photon Unity Networking Classic - FREE | Network | Unity Asset Store)
- (BeardedManStudios/ForgeNetworkingRemastered)
- (coding2233/UnityGameFramework)
- (Entity Component System for Unity: Getting Started)
- (ellisspice/BUCK)
- (sebastianstarke/AI4Animation)
- (traggett/UnityFramework)
- (haolange/InfinityRenderPipeline)
- (dotBunny/GDX)
## 示例
- (keijiro/Voxelman)
- (keijiro/Retro3DPipeline)
- (keijiro/RDSystem)
- (Verasl/BoatAttack)
- (Unity-Technologies/FPSSample)
- (Unity-Technologies/Gamekit3D)
- (Unity-Technologies/UniteAustinTechnicalPresentation)
- (stella3d/job-system-cookbook)
- (beinteractive/LWRPAmbientOcclusion)
- (JiepengTan/Lockstep-Tutorial)
## C#
- (keijiro/UnsafeOperationTest)
- (https://github.com/MaxwellGengYF/CSharp-Unsafe-List-for-Unity)
- (redbluegames/unity-notnullattribute)
- (Misaka-Mikoto-Tech/MutableString)
- (jacksondunstan/UnityNativeScripting)
- (snozbot/FastString)
- (Live-Charts/Live-Charts)
- [识别并减少C#字符串内存占用-string-theory](drewnoakes/string-theory)
- (SergeyTeplyakov/ObjectLayoutInspector)
- [将.Net库转换到Native的工具-Embeddinator-4000](mono/Embeddinator-4000)
- (vexe/gstring)
- (https://blog.redbluegames.com/how-to-set-up-stylecop-in-unity-b3ca908211d9)
- (dennisdoomen/CSharpGuidelines)
- (Tencent/InjectFix)
- (Thread Ninja - Multithread Coroutine | Tools | Unity Asset Store)
- (More Effective Coroutines | Animation Tools | Unity Asset Store)
- [运行时C#补丁修复-Harmony](pardeike/Harmony)
- (mob-sakai/OpenSesameCompilerForUnity)
- (JosefPihrt/Roslynator)
- (Cysharp/ZString)
- (Cysharp/UniTask)
- (muckSponge/UnityAsync)
- (coryleach/UnityAsync)
- (BastianBlokland/componenttask-unity)
- (Habrador/Unity-Programming-Patterns)
- [Unity Dictionary序列化-generic-serializable-dictionary
](upscalebaby/generic-serializable-dictionary)
- (commandlineparser/commandline)
- (justinamiller/DotNet-Coding-Guidelines)
## 算法
- (tucano/UnityRandom)
- (Alexander-Scott/Enhanced-Trigger-Box)
- (brunomikoski/Simple-optimized-A-Pathfinder)
- (Unity-Technologies/AutoLOD)
- (https://github.com/cathy33/UnityLoom)
- (Nition/UnityOctree)
- (QianMo/Unity-Design-Pattern)
- (aalhour/C-Sharp-Algorithms)
- (baba-s/unity-curve-utils)
- (mandliya/algorithms_and_data_structures)
- (dbrizov/Unity-PathFindingAlgorithms)
- (zalo/MathUtilities)
- (sturdyspoon/unity-movement-ai)
- (A* Pathfinding Project)
- (UnityPatterns/ObjectPool)
- (zulfajuniadi/unity-ecs-navmesh)
- (meniku/NPBehave)
- (Kink3d/kPooling)
- (FreyaHolmer/Mathfs)
## 资源
- (mr-kelly/KEngine)
- (billwillman/UnityResourceMgr)
- (xtqqksszml/zcode-AssetBundlePacker)
- (Perfare/AssetStudio)
- (xasset/xasset)
- (Unity-Technologies/AssetBundles-Browser)
- (thefuntastic/Unity3d-Finite-State-Machine)
- (robertohuertasm/SQLite4Unity3d)
- (gwiazdorrr/BetterStreamingAssets)
- (Weaver Lite | Utilities Tools | Unity Asset Store)
- (Lean Localization | Localization | Unity Asset Store)
- (Eazy Sound Manager | Audio | Unity Asset Store)
- (Blacksmith | 3D Fantasy | Unity Asset Store)
- (Nature Starter Kit 2 | 3D Environments | Unity Asset Store)
- (akof1314/AssetBundleReporter)
- (conaman/SyncStreamingAssetsLoader)
- (AlexMeesters/Component-Save-System)
## 网络
- (GaoKaiHaHa/UnityLockStepDemo)
- (smilehao/protobuf-net-gc-optimization)
- (yasirkula/SimplePatchTool)
- (sNaticY/assetUpdater-core)
- (Unity-Technologies/BackgroundDownload)
- (https://github.com/BeardedManStudios/ForgeNetworkingRemastered)
- (CraneInForest/LockStepSimpleFramework-Shared)
- (proepkes/UnityLockstep)
- (KumoKyaku/Megumin.Net)
- (https://mirror-networking.com/docs/General/index.html)
- (Cysharp/MagicOnion)
##UI
- (mob-sakai/ParticleEffectForUGUI)
- (spr1ngd/UnityCodes)
- (WestHillApps/uGUI-Effect-Tool)
- (mob-sakai/UIEffect)
- (AdultLink/RadialProgressBar)
- (Xerios/ScreenManager)
- (Real-Serious-Games/Unity-Weld)
- (PavelDoGreat/Super-Blur)
- (liuhaopen/UGUI-Editor)
- (zouhunter/unity-bridge-ui-framework)
- (zouchunyi/EmojiText)
- (MrNerverDie/Unity-UI-Framework)
- (https://github.com/coding2233/TextInlineSprite)
- (https://github.com/qiankanglai/LoopScrollRect)
- (https://github.com/tomazsaraiva/addcomponent-unity-recyclable-listview)
- (https://github.com/lilianerhan/UnityTableView)
- (https://github.com/baba-s/ugui-animated-progressbar)
- (baba-s/ugui-super-scrollview-example)
- (synchrok/TypeText)
- (https://github.com/tinyantstudio/EnhancedScrollView)
- (https://github.com/fairygui/FairyGUI-unity)
- (https://github.com/dusanst/DynamicSpriteSheets?1548422192338)
- (https://github.com/cocowolf/loxodon-framework)
- (https://github.com/badawe/Text-Juicer)
- (https://github.com/NVentimiglia/Unity3d-Foundation)
- (https://github.com/mob-sakai/StaticBluredScreen)
- (mob-sakai/MirrorReflectionEffectForUGUI)
- (https://github.com/kimsama/Unity-NGUIExtension)
- (LeanTween | Animation Tools | Unity Asset Store)
## 性能
- (https://github.com/Tayx94/graphy)
- (baldurk/renderdoc)
- (Unity-Technologies/BatchBreakingCause)
- (Bitbucket)
## 图形
- (a3geek/Bloom)
- (keijiro/SkinnedVertexModifier)
- (https://github.com/MaxwellGengYF?tab=repositories)
- (https://github.com/MaxwellGengYF/Unity-Custom-Rendering-Pipline)
- (https://github.com/knapeczadam/Unity-Shaders)
- (lindenreid/LindenPipeline)
- (unitycoder/GetNearestObjectsWithCullingGroup)
- [开源光线或路径追踪资源-Open-Source Ray Tracers and Path Tracers](https://kkhomyakov3d.github.io/raytracers-and-pathtracers/)
## Shader
- (phi-lira/CustomSRP)
- (phi-lira/UniversalShaderExamples)
- (keijiro/ShaderGraphExamples)
- (https://github.com/keijiro/NoiseShader)
- (QianMo/Awesome-Unity-Shader)
- (QianMo/NPR-Cartoon-Shader-Library)
- (chenjd/Unity-Miscellaneous-Shaders)
- (https://github.com/chenjd/UnitySpecialEffectWithDepth)
- (przemyslawzaworski/Unity3D-CG-programming)
- (andydbc/unity-shadergraph-sandbox)
- (https://github.com/ellioman/ShaderProject)
- (Kink3d/kShading)
- (KaimaChen/Unity-Shader-Demo)
- (UnityTechnologies/ShaderGraph_ExampleLibrary)
- (beinteractive/LWRPShaders)
- (https://github.com/smkplus/ShaderMan)
- (azixMcAze/Unity-OptimalUnlitShader)
- (WorldOfZero/UnityVisualizations)
- (candycat1992/Unity_Shaders_Book)
- (IronWarrior/UnityToonShader)
- (knapeczadam/Unity-Shaders)
- (synqark/Arktoon-Shaders)
- (kitasenjudesign/UnityGpuInstancing)
- (What-a-stupid-username/RP)
- (https://www.youtube.com/watch?v=FbTAbOnhRcI)
- (https://www.youtube.com/watch?v=R6EX6dN1BOs)
- (https://github.com/DMeville/AmplifyShaderCommunityExtras)
- (chenjd/Unity-Signed-Distance-Field-Shadow)
- (ozlael/PlannarShadowForUnity)
- (RenLvDa/ShadowCode)
- (Fast Subsurface Scattering in Unity (Part 1) - Alan Zucconi)
- (My take on shaders: Simple Subsurface Scattering)
- (JiepengTan/FishManShaderTutorial)
- (Lux – Physically Based Shader Framework | VFX Shaders | Unity Asset Store)
- (nomand/UVProjectionShader)
- (RMSHR/AmplifyShaderFunctions)
- (Anatta336/driven-decals)
- (https://teofilobd.github.io/unity/shaders/urp/graphics/2020/05/18/From-Built-in-to-URP.html)
- (adrian-miasik/unity-shaders)
- (Arvtesh/UnityFx.Outline)
- (yahiaetman/URPCustomPostProcessingStack)
- (SiiMeR/unity-volumetric-fog)
## 动画
- (chenjd/Render-Crowd-Of-Animated-Characters)
- (AdultLink/TexturePanner)
- (beinteractive/Uween)
- (Animancer Lite | Animation Tools | Unity Asset Store)
- (kayac/kamakura-shaders)
- (Toon Shader Free | VFX Shaders | Unity Asset Store)
- (nomand/RevealShader)
- (danbystrom/ScamScatter)
## 特效
- (https://github.com/keijiro/PostProcessingUtilities)
- (https://github.com/keijiro/Kino)
- (keijiro/Flipbook)
- (keijiro/TimelineParticleControl)
- (keijiro/CloudSkybox)
- (AsehesL/ToonWater)
- (bmjoy/CSky-Dynamic-Sky-Unity)
- (yangrc1234/VolumeCloud)
- (danielzeller/Lowpoly-Water-Unity)
- (kwnetzwelt/unity3d-dissolve-shader)
- (keijiro/KinoContour)
- (https://github.com/eliasts/Ocean_Community_Next_Gen)
- (wave-harmonic/crest)
- (laurenth-personal/lightmap-switching-tool)
- (https://github.com/EsProgram/InkPainter)
- (https://github.com/cakeslice/Outline-Effect)
- (https://github.com/dbrizov/Unity-WaterBuoyancy)
- (https://github.com/jakubshark/SurfaceWaterShader)
- (AdultLink/VerticalDissolve)
- (Making a Stylized Skybox Shader | Minions Art on Patreon)
- (Broxxar/PostProcessDistortionFX)
- (Fewes/BNAO)
- (kode80/kode80CloudsUnity3D)
- (OCASM/SSMS)
- (Aura - Volumetric Lighting | Particles/Effects | Unity Asset Store)
- (Cinema Themes 2 - Color Grading LUTs Library | Fullscreen & Camera Effects | Unity Asset Store)
- (Simple LUT Adjuster | Fullscreen & Camera Effects | Unity Asset Store)
- (SpriteLights | VFX Shaders | Unity Asset Store)
- (https://github.com/SlightlyMad/VolumetricLights)
- (Lightning Bolt Effect for Unity | Particles/Effects | Unity Asset Store)
- (Chman/SMAA)
- (playdeadgames/temporal)
- (Kink3d/kDecals)
- (https://github.com/Elringus/GrassBending)
- (chrismarch/SoftBodySimulation)
- (https://github.com/muckSponge/Optically-Realistic-Water)
- (https://github.com/SebLague/Clouds)
- (Scanline Effect | Team Dogpit on Patreon)
- (https://github.com/ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader)
- (https://github.com/CJT-Jackton/URP-Iridescence-Example)
## 工具
- (https://github.com/Perfare/AssetStudio)
- (https://github.com/Perfare/Il2CppDumper)
- (https://github.com/Whinarn/UnityMeshSimplifier)
- (https://github.com/akof1314/UnityParticleSystemPreview)
- (https://github.com/akof1314/AssetBundleReporter)
- (akof1314/UnityTMProFontCustomizedCreater)
- (https://github.com/akof1314/UnityAssetDanshari)
- (wudixiaop/ShaderlabVS)
- (https://github.com/keijiro/FrameDump)
- (Elringus/SpriteDicing)
- (andydbc/unity-texture-packer)
- (Misaka-Mikoto-Tech/MonoHook)
- (Unity-Technologies/ConditionalCompilationUtility)
- (DaVikingCode/UnityRuntimeSpriteSheetsGenerator)
- (mafaca/UtinyRipper)
- (mr-kelly/unity_realtime_log)
- (https://github.com/Unity-Technologies/ToolsCollection)
- (github-for-unity/Unity)
- (Robert-K/unity-scene-view-copier)
- (Tyrrrz/CliWrap)
- (https://github.com/tsubaki/Unity-Excel-Importer-Maker)
- [读写Excle文件库-CsvHelper](https://github.com/JoshClose/CsvHelper)
- (https://github.com/SebLague/Path-Creator)
- (ecidevilin/PSLinearColorSpace)
- [跨平台Excel导出工具-tabtoy](davyxu/tabtoy)
- (FreyaHolmer/Render-Queue)
- (yasirkula/UnityRuntimeInspector)
- (marijnz/unity-toolbar-extender)
- (marijnz/unity-editor-spotlight)
- (sunbrando/ParticleEffectProfiler)
- (dariomanesku/cmftStudio)
- (Secured PlayerPrefs | Input Management | Unity Asset Store)
- (jongallant/UnityColorPicker)
- (Inspector Gadgets Lite | GUI Tools | Unity Asset Store)
- (Tiled)
- (RealTime Painting | Tutorials | Unity Asset Store)
- (EasyRoads3D Free v3 | 3D Characters | Unity Asset Store)
- [开源跨平台媲美PS的图形编辑器-GIMP](GIMP)
- (code-beans/GizmoExtensions)
- (mob-sakai/SymbolCatalog)
- (nomand/PBRBlendShader)
- (nomand/BlenderToUnity)
- (Unity-Harry/Unity-AssetDependencyGraph)
- (arimger/Unity-Editor-Toolbox)
- (nashnie/PotentiallyVisibleSetPlugin)
- (xdedzl/RuntimeTerrainEditor)
- (PixelWizards/com.pixelwizards.utilities)
- (mtrive/ProjectAuditor)
- (M-Fatah/texture_maker)
- (.gitattributes for Unity3D with git-lfs)
- (https://github.com/EdyJ/blender-to-unity-fbx-exporter)
- (yasirkula/UnityRuntimeSceneGizmo)
- (nementic-games/mesh-debugging)
- (windsmoon/RenderDocMeshParserForUnity)
## 打包
- (https://github.com/GaoKaiHaHa/APKRepackageSDKTool)
- (https://github.com/mob-sakai/ProjectBuilder)
- (FatihBAKIR/UnityPacker)
- (https://github.com/jenkinsci/unity3d-plugin)
- (Chaser324/unity-build)
- (Chaser324/unity-build-actions)
- (EpixCode/CommandLineCustomArguments)
- (SixWays/UnityShaderStripper)
- (https://github.com/LetsBuildGG/UnityInputReplay)
- (https://www.ryanmiller.ca/goodies/ScreenshotTool.cs)
- (KevinHagen/UnityEventDebugger)
## 序列化
- [高效内存序列化库-flatbuffers](google/flatbuffers)
- (sNaticY/excelizor)
- (TeamSirenix/odin-serializer)
- (thsbrown/unity-symbolic-project-linker)
## 编辑器
- (insthync/UnityEditorUtils)
- (MarkUnity/AssetAuditor)
- (fxgames/pvrtextool_wrapper)
- (Deadcows/MyBox)
- (https://github.com/redbluegames/unity-mulligan-renamer)
- (gkngkc/UnityStandaloneFileBrowser)
- (https://github.com/yasirkula/UnityRuntimeInspector)
- (yasirkula/UnityAssetUsageDetector)
- (marijnz/unity-editor-coroutines)
- (SubjectNerd-Unity/ReorderableInspector)
- (azixMcAze/Unity-SerializableDictionary)
- (KeyleXiao/UNITY3D-DATA-VIEWER)
- (madsbangh/EasyButtons)
- (Seneral/Node_Editor_Framework)
- (baba-s/UniUGUIToolbar)
- (baba-s/unity-customizable-toolbar)
- (baba-s/uni-debug-panel)
- (https://github.com/baba-s/unity-open-asset-customizer)
- (dbrizov/NaughtyAttributes)
- (pirhosoft/UnityUtilities)
- (ATHellboy/ScriptableObjectMultiSelectDropdown)
- (chenjd/LightProbeEditor)
- (alexismorin/Light-Probe-Populator)
- (https://bitbucket.org/pschraut/unitydbgdraw/src/master/)
- (pschraut/UnityTexture2DArrayImportPipeline)
- (pschraut/UnityCubemapArrayImportPipeline)
- (https://github.com/coryleach/UnitySceneSwitcher)
- (https://github.com/MileyHollenberg/RigidbodyCenterOfMassEditor)
- (https://gist.github.com/rutcreate/0af3c34abd497a2bceed506f953308d7)
## 脚本
- (https://github.com/ElPsyCongree/LuaProfiler-For-Unity)
- (Ourpalm/ILRuntime)
- (https://github.com/qq576067421/cshotfix)
- (Tencent/xLua)
- (Bash Scripting Tutorial)
- (https://github.com/RC1844/FastGithub)
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