介绍几个 Unity 开源视觉特效项目
今天为大家介绍几个日本 Unity 大神 Keijiro 的视觉特效项目。关于 Keijiro 可以参见下面的文章。https://connect.unity.com/p/unite-2019-zhuan-fang-unityri-ben-keijiro-takahashi-jie-mi-chuang-zuo-li-nian
本来想对于每个项目做个简介,写着几段后发现可能有点多余,还是请大家直接看截图吧。另外所有项目都可运行通过,如果大家在运行中遇到问题欢迎提出。
Visual Effect Graph 相关
https://github.com/keijiro/GeoVfx
https://github.com/keijiro/Smrvfx
程序化生成
https://github.com/keijiro/KvantTunnel
https://github.com/keijiro/KvantSwarm
https://github.com/keijiro/KvantSprayMV
https://github.com/keijiro/KvantWall
https://github.com/keijiro/Cloner
Mesh 变换
https://github.com/keijiro/GVoxelizer
https://github.com/keijiro/TestbedHDRP
https://github.com/keijiro/NoiseBall
https://github.com/keijiro/NoiseBall2
https://github.com/keijiro/NoiseBall3
https://github.com/keijiro/NoiseBall4
https://github.com/keijiro/VectorFieldExamples
全屏效果
https://github.com/keijiro/SlicerFx
https://github.com/keijiro/StableFluids
https://github.com/keijiro/SonarFx
https://github.com/keijiro/KinoBinary
https://github.com/keijiro/KinoMirror
https://github.com/keijiro/VideoPlayerEffects
Skinned Mesh 相关
https://github.com/keijiro/Skinner
https://github.com/keijiro/SkinnedVertexModifier
https://github.com/keijiro/SkeletalGeometricEffects
运动控制
https://github.com/keijiro/Boids
https://github.com/keijiro/PuppetTest
https://github.com/keijiro/NightFly
Keijiro 大神 Github 上项目有五百多个,这里未免挂一漏百,请大家自行挖宝吧。
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