资源大湿 发表于 2019-10-17 11:01

AnimatorStateEvent.OnStateExit(Animator, AnimatorStateInfo, int, Director.Ani...

AnimatorStateEvent.OnStateExit(Animator, AnimatorStateInfo, int, Director.AnimatorControllerPlayable)': no suitable method found to override
报错


UnityEngine.Experimental.Director 改为UnityEngine.Playables.PlayableDirector


using UnityEngine.Animations;
UnityEngine.Playables.PlayableDirector.AnimatorControllerPlayable 改为 AnimatorControllerPlayable
页: [1]
查看完整版本: AnimatorStateEvent.OnStateExit(Animator, AnimatorStateInfo, int, Director.Ani...