OSX系统下Unity一加载资源包就报错
本帖最后由 p371170226 于 2017-4-6 10:17 编辑RT,一加载资源包就崩程序。具体参数附在崩溃日志里,劳烦大神来帮我看看是什么情况,有偿!!
帖子字数限制贴不完,完整的崩溃日志在附件里!
Process: Unity Path: /Volumes/VOLUME/*/Unity.app/Contents/MacOS/UnityIdentifier: com.unity3d.UnityEditor5.xVersion: Unity version 5.5.2f1 (5.5.2f1)Code Type: X86-64 (Native)Parent Process: ??? Responsible: Unity User ID: 501
Date/Time: 2017-04-05 22:47:37.791 +0800OS Version: Mac OS X 10.11.6 (15G1108)Report Version: 11Anonymous UUID: 270358E8-B699-9CAF-1F14-E9A776328369
Time Awake Since Boot: 4800 seconds
System Integrity Protection: enabled
Crashed Thread: 0CrBrowserMainDispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGABRT)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFY
VM Regions Near 0:--> __TEXT 0000000100000000-0000000103fe6000 [ 63.9M] r-x/rwx SM=COW/Volumes/VOLUME/*/Unity.app/Contents/MacOS/Unity
Application Specific Information:abort() called
Thread 0 Crashed:: CrBrowserMainDispatch queue: com.apple.main-thread0 libsystem_kernel.dylib 求教{:5_401:} 楼主是超人 难得一见的好帖 说的非常好 很好哦 LZ真是人才 楼主是超人 顶顶多好 真心顶
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