unity3d RapidUnityExtraPrimitives 快速基础模型插件
插件简介:此插件可以使你能够快速方便地添加基础性元素到一个场景当中。
Getting started with Extra Primitives
Opening Extra Primitives Editor panel
The Extra Primitives editor panel can be found under the Window menu in
the Unity Editor.
Once you select Extra Primitives from the Window menu, the following
panel is displayed. This panel can be moved and docked like any other panel
in Unity.
Extra Primitives includes 7 categories of primitives, these are as follows:
Rectangular Primitives
Spherical Primitives
Triangular Primitives
Cylindrical Primitives
Room Primitives
Rock Primitives (New in v1.1)
Archway Primitives (New in v1.1)
The interface is made up of standard Unity foldout control, which allows you
to open and close the different primitve categories, and also use the
scrollbars to move up and down the thumbnail buttons.
Adding an Extra Primitive to a scene
To insert a primitive into your scene, simply click the corresponding
thumbnail button, that's it!
Additional Settings
All primitives can be inserted into your scene with or without a collider
component attached, simply check or uncheck the Create Colliders
checkbox under the Settings foldout control at the bottom of the Extra
Primitives interface.
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