辣条 发表于 2012-8-13 10:13

Unity3D 调用外部视频代码


public var url="file:///c:/sample.ogg";   
   
function Start ()   
{   
url="file:///" + Application.dataPath + "/video/sample.ogg";   
print(url);   
// Start download   
var www = new WWW(url);   
// Make sure the movie is ready to start before we start playing   
var movieTexture = www.movie;   
print("downloading...");   
while (!movieTexture.isReadyToPlay)   
{   
    print(www.progress);   
    yield;   
}   
print("download complete");   
print(www.url);   
   
// Initialize gui texture to be 1:1 resolution centered on screen   
guiTexture.texture = movieTexture;   
   
transform.localScale = Vector3 (0,0,0);   
transform.position = Vector3 (0.5,0.5,0);   
guiTexture.pixelInset.xMin = -movieTexture.width / 2;   
guiTexture.pixelInset.xMax = movieTexture.width / 2;   
guiTexture.pixelInset.yMin = -movieTexture.height / 2;   
guiTexture.pixelInset.yMax = movieTexture.height / 2;   
   
// Assign clip to audio source   
// Sync playback with audio   
audio.clip = movieTexture.audioClip;   
   
// Play both movie & sound   
movieTexture.Play();   
audio.Play();   
}   
// Make sure we have gui texture and audio source   
@script RequireComponent (GUITexture)   
@script RequireComponent (AudioSource)   

movieTexture.js

ogg媒体文件放在:

工程: assets/video

exe: data/video

可以本地访问

参考:

http://unity3d.com/support/docum ... ence/WWW-movie.html

liu20088dan 发表于 2017-5-9 09:14

很不错

狼浮图 发表于 2017-5-9 09:50

好帖就是要顶

gie32 发表于 2017-5-9 09:46

顶顶多好

simplefish 发表于 2017-5-9 09:35

难得一见的好帖

gie32 发表于 2017-5-9 09:36

LZ真是人才

hbxtdzc 发表于 2017-5-17 11:51

楼主是超人

jiaoguanex 发表于 2017-5-17 11:27

难得一见的好帖

qewsfs 发表于 2017-5-17 11:15

说的非常好

fjunaaa 发表于 2017-5-17 11:28

很好哦
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