LiteralliJeff 发表于 2023-4-9 09:46

tolua reference

   Using Lua API and tag method facilities, tolua maps C/C++ constants, external variables, functions, classes, and methods to Lua.


   How tolua works


   (1)创建a package file (a C/C++ cleaned header file) listing the constants, variables, functions, classes, and methods we want to export to the Lua environment.


   (2)parses this file and creates a C/C++ file that automatically binds the C/C++ code to Lua.   
   (3) accesed from Lua


   How to use toLua
   由(1)an executable (2)and a library组成
   the executable represents the parser that reads a package file and output a C/C++ code that implements the binding to access the C/C++ features from Lua.


   tolua -o myfile.c myfile.pkg


   tolua -n pkgname -o myfile.c myfile.pkg


   when using C++, we can opt for automatic initialization
   tolua -a -n pkgname -o myfile.c myfile.pkg
   automatic initialization sometimes does not work


   也能够调用tolua_pkgname_close(void);解绑


   能够使用-H选项将open与close操作导出到头文件里。   


   void tolua_restorestate (void);


   Basic Concepts


   package file may include other package file, use $<include_file>


   Basic types
   char int float double   ->       number
   char*       ->            string
   void*       ->            userdata
   tolua ignores const modifier


   Functions in C/C++ can also manipulate Lua objects explicitly.
   lua_Object也是一种基本类型。


   User defined types


   非Basic Types均为用户自己定义类型,are mapped to tagged userdata type in Lua.
   Lua can only store pointers to 自己定义类型。


   NULL and nil









   posted on    2017-06-09 12:07lxjshuju 阅读(   ...) 评论(   ...)    编辑收藏


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