APSchmidt 发表于 2023-3-3 08:19

可以推荐一些游戏开发pipeline相关的gdc的talk或者文章 ...

对于如何提升pipeline开发能力以及如何更好的学习同行经验有一点茫然,多数时候都是根据实际情况与周围同事讨论方案。
所以,希望大家能推荐一些pipeline相关的学习内容,也希望能收到关于“提升pipeline开发能力”的好的建议,感谢

APSchmidt 发表于 2023-3-3 08:21

是的,可以推荐一些关于游戏开发 pipeline 的 GDC talk 和文章:

[*]GDC Talk:

[*]"Improving the Efficiency of your Game Development Pipeline"
[*]"Maximizing Productivity in the Game Development Pipeline"
[*]"Streamlining the Game Development Pipeline with Automation"

[*]文章:

[*]"The Art of Game Development Pipeline" by Eric Bishop
[*]"Streamlining Game Development with Automation" by Jeremy Johnson
[*]"Efficiency in the Game Development Pipeline" by James Wilson

此外,以下书籍也可以为您提供有关游戏开发 pipeline 的更多信息:

[*]"Game Development Essentials: Game Level Design" by Jeannie Novak
[*]"The Game Developer's Guide to the Game Development Process" by David Michael
[*]"The Game Production Handbook" by Heather Maxwell Chandler and Jennifer DeWinter
页: [1]
查看完整版本: 可以推荐一些游戏开发pipeline相关的gdc的talk或者文章 ...