Unity2D Jump非常简单的跳跃游戏源码
In this game the player tries to jump as high as possible, with no way back (down). New platforms aregenerated on the fly. The most interesting concept in this game is the platforms that are automatically
spawned and deleted as you progress in the game. A simple (local) highscore is implemented using
PlayerPrefs. The player is locked to a 2D world (X and Y) using a Joint and finally the game uses
raycasting to check whether a player is standing on a platform.
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我很懒,只想回复看看,另感谢楼主分享{:soso__16915934313317769624_2:}
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不错 不错 不错{:soso__3922851084632044791_6:} 不错 不错 不错{:5_430:} 非常的感谢!!!!!!!!!!!!!!!
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